Wednesday, January 31, 2007

T-Subz tool


Using the T-subz tool triangulates the surfaces of any object. Here, the three objects in the foreground are transforming to more and more triangulated. After you triangulate an object, it creates a mesh of points that create the object in wireframe view. Segments and points can be moved to manipulate the shape. The shapes can be triangulated twice using the tsubz tool and you can specify the percent of curvature you want. These objects all started as the left most rectilinear shape and were transformed with different percentages.

Monday, January 29, 2007

Wednesday, January 24, 2007

Monday, January 22, 2007

Thursday, January 18, 2007

Lighting the Stage Progress


In beginning of this exercise I started playing with different forms, like curves and reflective materials. The concept was that of floating, glowing light sources reflecting off of the surfaces. The reflection behind the objects invokes a completely different scene. I used several different colors of lights from different locations, usually around the floating globes. The lights are mostly cone lights and distant lights.

Tuesday, January 16, 2007